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Summary Computers, informorphs, software, implants, shells, microbots.

Computers & Accesories (see THS p. 141).

Item Cost Weight Notes
Macroframe 250.000$ 1.000 Complexity 9
Mainframe 50.000$ 100 Cx 8
Microframe 10.000$ 10 Cx 7
Small 2.000$ 1 Cx 6
Tiny 400 0,1 Cx 5
Teradisk 5$ 0,01 size of a sugar cube. 10 TB
Holodisk 1$ 0,01 Old technology. 1 TB
Virtual interface glasses 500 0,15 THS p. 142. Add tiny computer
Distributed Virtual Interface 500 0,2 THS p. 142.Add tiny computer
VR gloves 500$ 0,25
Deluxe VR suit 5.000$ 16 blocks out real world

Infomorphs (THS p. 119-120). Infomorph training adds 100$ per CP of advantages or skills.

Item Cost Complexity Notes
Nonsapient AI 250$ 4 IQ -2
NAI 5 500$ 5 IQ -1
NAI 6 1.000$ 6 IQ -0
NAI 7 2.000$ 7 IQ +1
NAI 8 4.000$ 8 IQ +2
NAI 9 8.000$ 9 IQ +3
NAI 10 16.000$ 10 IQ +4
Additional +1 to IQ or DX +16.000$
Low Sapient AI 5.000$ 6 IQ -1
LAI 7 10.000$ 7 IQ -0
LAI 8 20.000$ 8 IQ +1
LAI 9 40.000$ 9 IQ +2
LAI 10 80.000$ 10 IQ +3
Additional +1 to IQ or DX +120.000$
Sapient AI 50.000$ 7 IQ -1
SAI 8 100.000$ 8 IQ -0
SAI 9 200.000$ 9 IQ +1
SAI 10 400.000$ 10 IQ +2
Additional +1 to IQ or DX +600.000$
Ghost 50.000$ 7 Cost to create. Usually not for sale
Shadow Usually equal to equivalent AI varies Add 10.000$ for deep brainscan for custom ordered shadow

Software (THS p. 142-145)

Item Cost Complexity Notes
Augmented Reality 100$ 4 virtual interface
Mugshot 100$ 4 Identifies faces
Social Telepresence, 2D 100$ 3 Avatar program
Social Telepresence, 3D 200$ 4 Avatar program
Virtual tutor 100$ 3 coaches user for specific task. Requires v-tags
Swarm controller 200$ 4 controls specific type of microbot swarm
Teleoperation (Direct control) 5.000$ 4 Must be installed in controller and remote
Teleoperation 2.500$ 4 Requires VR gear
Skill program 50$ 3 Use with 1-point modular skill slots
Skill program 100$ 4 Use with 2-point modular skill slots
HUD Targetting 250$ 1 Requires interface & HUD sight
Tac Net (+1 Tactics) 1.000$ 2 squad or up to 2 vehicles
Tac Net (+1 Tactics) 2.000$ 3 platoon or up to 6 vehicles
Tac Net (+1 Tactics) 4.000$ 4 Company or up to 12 vehicles
Tac Net (+1 Tactics) 8.000$ 5 batallion or up to 36 vehicles
Target Tracking 100$ 2 Keeps track of 10 targets
-advanced version *2 +1 per tenfold increase
Basic VR 200$ 3 vision, gloves, walking
Neural VR (full sensory) 500$ 4 Requires interface
Neural VR (utterly lifelike) 4.000$ 5 Requires interface
VR Manager 500$ 5 Supports 10 user in total VR
-advanced version *2 +1 per tenfold increase
Ghost compiler 12.800$ 9 tool to create ghosts by destructive uploading
Shadow compiler 6.400$ 7 tool to create shadows from deep brainscan
Ghost editor 20.000$ 8 Brain Hacking tool

Information

Item Cost Complexity Size Notes
3D Blueprints varies, typically 10-50% of cost of item 4 0,1 GB Allows 3D printer to create specific item, up to 100$/item. Legal versions charge royalties per use
-larger blueprints varies +1 *10 per tenfold increase in cost
In Vid 10-100$ 3-5 0,1-1 TB Interactive Video. Rental 10% of purchase price
Slinky recording, surface 10$/GB 4 0,1 GB/minute requires interface
Slinky recording,immersion 10$/GB 5 0,1 GB/second requires interface
Ghost n.a. 7 100 TB infomorph

Cyber Shell.Add the cost of a computer.

Item Cost Computer Reference
Bush Robot 160.000$ Microframe THS p. 121
Buzzbot 320$ Tiny THS p. 121
Cryobot 250.000$ Microframe THS p. 122
Cyberdoc 160.000$ Microframe THS p. 122
Cyberdoll 145.000 Small, or compact microframe THS p. 122
-Custom 160.000$ As above THS p. 122
-Infiltration 578.000$ As above THS p. 122
Mobile Helmet 62.000$ Small THS p. 123
Polypede 360.000$ distributed microframe THS p. 123
RATS 483.000$ microframe THS p. 124
Snakebot 87.000$ Small THS p. 124
UCAV 893.000$ Microframe THS p. 125
VI Implant 2.000$ Tiny, or compact small THS p. 125
Volkspider 5.000$ Small THS p. 125
Techspider 55.000$ Small THS p. 125
Wearable VI 500$ Small or tiny THS p. 125
Tatooed VI 500$ Small or tiny THS p. 126

Bio Shell. Add the cost of a computer.

Name Cost Computer Reference
Bio Roid (baseline human) 35.000$ Tiny or compact small THS p. 126
Bio Roid (Genetic Upgrade, Para Human or Bio Roid) 10.000$ + model cost Tiny or compact small THS p. 126
Necromorph, well-preserved corpse -5.000$ Tiny or compact small THS p. 126
Necromorph, low-quality cadaver +10-60.000$ Tiny or compact small THS p. 126

Implants THS p. 150.

VII and DVII implants include implant communicators and dedicated VR software, and may include Implant Jacks. Upslink and Downslink implants include microcommunicators.

Item Cost Surgery Notes
Virtual Interface 2.000$ 2.000$ THS p. 150. Add compact tiny computer
Distributed VI 4.000$ 4.000$ THS p. 150. Add compact small computer
Sensory Uplink ("Upslink") 8.000$ 2.600$ THS p. 150
Sensory Downlink ("Downslink") 7.000$ 1.400$ THS p. 150
Puppet Implant, sapient 50.000$ included allows teleoperation of subject, or control by resident infomorph
Puppet Implant, non-sapient 20.000$ included as above
Implant jack 50$ 500$ skull sockets. allows high bandwidth cable

Microbot Swarms THS p. 168-171

Chassis Cost
Aerostat 3.500$
Armored crawler 6.500$
Crawler 2.500$
Dust (Surveillance package only) 600$
Flyer 10.500$
Hopper 2.500$
Space 10.500$
Swimming 2.500$
Toy (Play package only) 500$
Disguise +1.000$
Chameleon system +500$
Power system Cost
Batteries default
Gastrobot 2.000$
RTG 3.500$
Solar cell 1.500$
Equipment package Cost
Bughunter 4.000$
Cannibal 15.000$+
Cleaning 1.000$
Construction 1.000$
Decontamination 1.000$
Defoliator 1.500$
Devourer 8.000$
Explorer (requires Analysis hive) 500$
Forensic 4.000$
Gremlin 2.000$
Harvester 2.000$
Hypo 2.000$,+10*Drug cost
Illumination (can be combined) 100$
Painter 500$
Paramedic 6.000$
Pesticide 1.000$
Play 100-1.000$
Pollinator 1.000$
Repair 500$, +250$/extra model
Sensor array 2.000$
Sentry 5.000$
Stinger 1.500$
Surveillance 100$
Swarmwear (Aerostat only, can be combined) 500$
Terminator 4.000$

Insect Bioswarm (10% cost): Crawler, Flyer, Hopper or Swimmer chassis. Gastrbot power. Construction, Defoliator, Harvester, Pesticide, Pollinator or Stinger.

Insect Director: 2.000$, 0,25 lbs.

Transhuman Space Wiki is a Hard Science background set in 2100.

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