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Summary
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Power Cells, rechargable. Discharge time 15 minutes.

Item Cost Weight Notes
AA cell 0,015$ 0,0005 0,0005 kWh
A cell 0,15$ 0,005 0,005 kWh
B cell 1,5$ 0,05 0,05 kWh
C cell 15$ 0,5 0,5 kWh
D cell 150$ 5 5 kWh
E cell 600$ 20 20 kWh

Power Cells, non-rechargeable. Discharge time 15 minutes.

Item Cost Weight Notes
AA cell 0,015$ 0,0005 0,001 kWh
A cell 0,15$ 0,005 0,01 kWh
B cell 1,5$ 0,05 0,1 kWh
C cell 15$ 0,5 1 kWh
D cell 150$ 5 10 kWh
E cell 600$ 20 40 kWh

Power Packs. Rechargeable, 1 second discharge.

Item Cost Weight Notes
AA pack 0,015$ 0,0005 0,00005 kWh
A pack 0,15$ 0,005 0,0005 kWh
B pack 1,5$ 0,05 0,005 kWh
C pack 15$ 0,5 0,05 kWh
D pack 150$ 5 0,5 kWh
E pack 600$ 20 2 kWh

Computers & Accesories (see THS p. 141).

Item Cost Weight Notes
Macroframe 250.000$ 1.000 Complexity 9
Mainframe 50.000$ 100 Cx 8
Microframe 10.000$ 10 Cx 7
Small 2.000$ 1 Cx 6
Tiny 400 0,1 Cx 5
Teradisk 5$ 0,01 size of a sugar cube. 10 TB
Holodisk 1$ 0,01 Old technology. 1 TB
Virtual interface glasses 500 0,15 THS p. 142. Add tiny computer
Distributed Virtual Interface 500 0,2 THS p. 142.Add tiny computer
VR gloves 500$ 0,25
Deluxe VR suit 5.000$ 16 blocks out real world

Infomorphs (THS p. 119-120). Infomorph training adds 100$ per CP of advantages or skills.

Item Cost Complexity Notes
NonsapientAI 250$ 4 IQ -2
NAI 5 500$ 5 IQ -1
NAI 6 1.000$ 6 IQ -0
NAI 7 2.000$ 7 IQ +1
NAI 8 4.000$ 8 IQ +2
NAI 9 8.000$ 9 IQ +3
NAI 10 16.000$ 10 IQ +4
Additional +1 to IQ or DX +16.000$
LowSapientAI 5.000$ 6 IQ -1
LAI 7 10.000$ 7 IQ -0
LAI 8 20.000$ 8 IQ +1
LAI 9 40.000$ 9 IQ +2
LAI 10 80.000$ 10 IQ +3
Additional +1 to IQ or DX +120.000$
SapientAI 50.000$ 7 IQ -1
SAI 8 100.000$ 8 IQ -0
SAI 9 200.000$ 9 IQ +1
SAI 10 400.000$ 10 IQ +2
Additional +1 to IQ or DX +600.000$
Ghost 50.000$ 7 Cost to create. Usually not for sale
Shadow Usually equal to equivalent AI varies Add 10.000$ for deep brainscan for custom ordered shadow

Software (THS p. 142-145)

Item Cost Complexity Notes
Augmented Reality 100$ 4 virtual interface
Mugshot 100$ 4 Identifies faces
Social Telepresence, 2D 100$ 3 Avatar program
Social Telepresence, 3D 200$ 4 Avatar program
Virtual tutor 100$ 3 coaches user for specific task. Requires v-tags
Swarm controller 200$ 4 controls specific type of microbot swarm
Teleoperation (Direct control) 5.000$ 4 Must be installed in controller and remote
Teleoperation 2.500$ 4 Requires VR gear
Skill program 50$ 3 Use with 1-point modular skill slots
Skill program 100$ 4 Use with 2-point modular skill slots
HUD Targetting 250$ 1 Requires interface & HUD sight
Tac Net (+1 Tactics) 1.000$ 2 squad or up to 2 vehicles
Tac Net (+1 Tactics) 2.000$ 3 platoon or up to 6 vehicles
Tac Net (+1 Tactics) 4.000$ 4 Company or up to 12 vehicles
Tac Net (+1 Tactics) 8.000$ 5 batallion or up to 36 vehicles
Target Tracking 100$ 2 Keeps track of 10 targets
-advanced version *2 +1 per tenfold increase
Basic VR 200$ 3 vision, gloves, walking
Neural VR (full sensory) 500$ 4 Requires interface
Neural VR (utterly lifelike) 4.000$ 5 Requires interface
VR Manager 500$ 5 Supports 10 user in total VR
-advanced version *2 +1 per tenfold increase
Ghost compiler 12.800$ 9 tool to create ghosts by destructive uploading
Shadow compiler 6.400$ 7 tool to create shadows from deep brainscan
Ghost editor 20.000$ 8 Brain Hacking tool

Information

Item Cost Complexity Size Notes
3D Blueprints varies, typically 10-50% of cost of item 4 0,1 GB Allows 3D printer to create specific item, up to 100$/item. Legal versions charge royalties per use
-larger blueprints varies +1 *10 per tenfold increase in cost
InVid 10-100$ 3-5 0,1-1 TB Interactive Video. Rental 10% of purchase price
Slinky recording, surface 10$/GB 4 0,1 GB/minute requires interface
Slinky recording,immersion 10$/GB 5 0,1 GB/second requires interface
Ghost n.a. 7 100 TB infomorph

CyberShell. Add the cost of a computer.

Item Cost Computer Reference
Bush Robot 160.000$ Microframe THS p. 121
Buzzbot 320$ Tiny THS p. 121
Cryobot 250.000$ Microframe THS p. 122
Cyberdoc 160.000$ Microframe THS p. 122
Cyberdoll 145.000 Small, or compact microframe THS p. 122
-Custom 160.000$ As above THS p. 122
-Infiltration 578.000$ As above THS p. 122
Mobile Helmet 62.000$ Small THS p. 123
Polypede 360.000$ distributed microframe THS p. 123
RATS 483.000$ microframe THS p. 124
Snakebot 87.000$ Small THS p. 124
UCAV 893.000$ Microframe THS p. 125
VI Implant 2.000$ Tiny, or compact small THS p. 125
Volkspider 5.000$ Small THS p. 125
Techspider 55.000$ Small THS p. 125
Wearable VI 500$ Small or tiny THS p. 125
Tatooed VI 500$ Small or tiny THS p. 126

BioShell. Add the cost of a computer.

Name Cost Computer Reference
BioRoid (baseline human) 35.000$ Tiny or compact small THS p. 126
BioRoid (GeneticUpgrade, ParaHuman or BioRoid) 10.000$ + model cost Tiny or compact small THS p. 126
Necromorph, well-preserved corpse -5.000$ Tiny or compact small THS p. 126
Necromorph, low-quality cadaver +10-60.000$ Tiny or compact small THS p. 126

Consumer Goods - see THS p. 146-147

Food and accomodations

Apartment 400$/month
Groceries 50$/week
Hotel, good 200$/night
House, 4 bedroom 100.000$
Motel. cheap 50$/night
Wealthy area *5
Comfortable area *2
Struggling area *0,5
Poor area *0,2

Communicators THS p. 148-149.

Item Range cost Weight endurance Data transfer rate
Implant communicator 1 mile 250$ add 500$ and ½ hour for operation bioelectricity 0,1 GB/minute
Shortrange (earplug) 12,5 miles 25$ 0,125 8 hours (A cell) 0,1 GB/minute
Medium range (handheld with video screen) 25 miles 100$ 0,5 8 hours (B cell) 0,1 GB/minute
Long range (backpack 50 miles 300$ 5 8 hours (C cell) 0,1 GB/minute
Microcommunicator (built into everything) 1 yard 0,01$ neg. Indefinite 0,1 GB/minute
Radio Direction Finder *1 *5 *1 *1 0,1 GB/minute
Infrared communicator 25 yards 130$ 0,25 8 hours (B cell) 10 GB/minute
Short range lasercom 20 miles 312$ 1,3 8 hours (B cell) 1.000 GB/minute
Medium range lasercom 200 miles 1.000$ 5,5 8 hours (C cell) 1.000 GB/minute
Long range lasercom 2.000 miles 3.750$ 55 8 hours (D cell) 1.000 GB/minute
fiberoptic cable 1$/yard 1.000 GB/second

Implants THS p. 150.

VII and DVII implants include implant communicators and dedicated VR software, and may include Implant Jacks. Upslink and Downslink implants include microcommunicators.

Item Cost Surgery Notes
Virtual Interface 2.000$ 2.000$ THS p. 150. Add compact tiny computer
Distributed VI 4.000$ 4.000$ THS p. 150. Add compact small computer
Sensory Uplink ("Upslink") 8.000$ 2.600$ THS p. 150
Sensory Downlink ("Downslink") 7.000$ 1.400$ THS p. 150
Puppet Implant, sapient 50.000$ included allows teleoperation of subject, or control by resident infomorph
Puppet Implant, non-sapient 20.000$ included as above
Implant jack 50$ 500$ skull sockets. allows high bandwidth cable

Sensors THS p. 151.

Optics Cost Weight may be goggles,glasses, or added to wearable VI or helmets
Anti-glare 37$ neg.
Infrared 300$ 0,5 2 months (B cell)
Low-light 150$ neg. 6 months(A cell). Included in wearable VI
Multiview 600$ 0,75 Can switch between all of the above
Teleview +150$ +0,25 per level Telescopic Vision, up to 4 levels (*16)
Search radar, mini 500$ 1,5 2 miles. ½ hour (2C cells)
Search radar, heavy 2.500$ 7,5 10 miles. ½ hour (D cell)
Biometric scanner (scanlock or handheld 1.000$ 1 1 yard/touch. Retinal, fingerprint, voiceprint, DNA. 1 day, A cell
Chemscanner 1.000$ 2 laser beam detects airborne contaminants within 1.000 yards. 1 hour, C cell
Chemsniffer 700$ 1 Detects drug/explosives by traces. 5 yards. 1 month (B cell)
Field Scanner 1.000$ 2 Detects electrical fields, bugs, microbots, faults. 1 day, B cell
Sensor gloves 2.000$ 0,2 requires interface to interpret.THS p. 149

Expedition & Life Support THS p. 151-152

Item Cost Weight
Autograpnel 200$ 3
Envirobag 38$ 3
-heating unit 25$ 0,5
Enviro-bubble 400$ 2,5
Filtration Canteen 88$ 1,5
-replacement filters 13$
Inertial Compass 125$ 0,5
Nanofiber rope, 10 yards 30$ 2
Pressure Box 2'1'1' 100$ 4
Pressure tent (1 man) 500$ 15
Pressure tent (2 man) 1.500$ 30
Pressure tent (8 man) 5.000$ 150
Rations, self-heating 5$ 1
Rations, preserved 2$ 0,5
Vapor Canteen 450$ 2/4
Air mask 100$ 2
-emergency tank 50$
Air tank, 2 hours 115$ 2
Air tank, 24 hours 120$ 7
Artificial gill 1.000$ 30
Filter attachment 100-1000$
Life-support pack 500$ 5
Respirator 300$ 3
Thermo suit 500$ 10
Personal re-entry kit 15.000$ 30
Thruster pack 2.000$ 20
-gas canister 3+$ 10

Tools THS p. 153.

Basic Tool Kit Minor and major repairs
Armoury or Electronics Repair 1.200$ 100 lbs
Engineer or Mechanic 800$ 300 lbs
Portable Tool Kit Major repairs are at -2
Armoury or Electronics Repair 900$ 10 lbs
Engineer or Mechanic 600$ 20 lbs
Mini tool kit Minor repairs at -2 major repairs at -4
Armoury or Electronics Repair 400$ 2 lbs
Engineer or Mechanic 400$ 2 lbs
Duct tape, 200 feet 5$ 2,5 lbs
Explosives, plastic (6d*8) 20$ 1 lb
Explosives, metallic (6d*12) 40$ 1 lb
Hive pack, 4 hexes 200$ 1 lb empty
Analysis hive 1.000$ 20 lbs

Manufacturing equipment THS p. 153

Small 3-D printer 250.000$ 100 lbs
Large 3-D printer 1.000.000$ 500 lbs
Optimized printer *0,2 *0,2
Raw materials varies, about 50% of item cost Same as item
Biofac 50.000$ 500 lbs

Security, surveillance, Covert-ops

Item Cost Weight Notes
Electronic lockpick 750$ 1,5 THS p. 154
Gremlin Microbots THS p. 170
Nanobug 100$ neg. THS p. 154
-selfdestruct +100$
-Emissions
-Microbot bug var. a single microbot bug
Cufftape 10$ 0,5 100' spool. THS p. 154
Smart blindfold 750$ 0,3 THS p. 154

Weapons

Ammunition

Type Cost Effect
Smallarms Bullets of less than 20 mm size
AP *3 Halves DR, damage type drops one step. LC 2
APS *5 As AP, but +50% range, add 1 damage/die, LC 1
HP *1.5 Armor divisor 0.5, damage type increased one step
Drug add drug cost Injects one dose of drug
Plastic *1 Half damage and range. LC 4
Tag *2 signal tracer, detectable within 1 mile. LC 4
Smart ammo Cost multiplier is added to bullet type modier, not multiplied
Stabilized *2
Homing *5 Aim maneuver, unmodified skill roll to lock on. To hit roll 10+RoF+(Acc if skill roll succeeds), no range penalties
Laser homing *3 As Homing, but reuires laser sight/designator
Gestalt *2,5 Reduce Rcl by 1

Armor

Transplants THS p. 161-162.

Item Cost Time to grow Surgery/recovery
Limb/organ replacement 5.000$ 6 weeks 10.000$, 6 weeks
-Biogenesis +5.000$ 1 week
Andraste (breathe martian air 14.000$ 5 weeks 7 weeks
Bio-booster 13.500$ 4 weeks 2 weeks
Boosted Heart 14.000$ 6 weeks 8 weeks
Flesh Pockets 1.000$ 1 day ½ day
Liver upgrade 10.000$ 6 weeks 4 weeks
No-shock glands 12.000$ 2 weeks 1 week
Retinal Enhancement 5.000$ 1 week

Medical equipment THS p. 162-163

Item Cost Weight Notes
Antitoxin kit 25$ 0,5 specific non-nano toxin. 10 uses
Bandage spray 15$ 0,1 one use
Biomonitor 5.000$ 0,5 +2 to Diagnosis
Cyberdoc THS p. 122
Diagnosis table 12.000$ 250 +5 to Diagnosis
Drug patch 10+$ neg.
Emergency Support Unit 15.000$ 120 supports life functions
Enzyme blocker 5$/dose neg. +8 HT vs. specific disease
Medkit, Emergency 150$ 1 +1 First Aid
Medkit, paramedic 750$ 7,5 +2 First Aid, -5 Surgery
Medkit, Vehicular 5.000$ 50 +2 First Aid; plus one Surgery, Diagnosis, Physician
Nanostasis pod 5.000$ ½ ton
Plastiskin 10$ neg. 6"*6" patch
Pneumospray hypo 125$ 0,25 100 shots. Refill 10$
Bionet 1.000$/dose Degrades in 1 month
Diagnostic nano 2.000$/dose
Programmable immune machines 500$/dose
Surgical microbots 15.000$ 0,1
Exowomb 100.000$ 250 3.000$/month to rent
Clone Embryo 500$ 3 days to grow
-male to female sex change +10.000$ +1 week
-female to male sex change +35.000$ +3 weeks
Hypersensitive Magnetic Resonance Imager 250.000$ 500

Nanodrugs THS p. 163-164

NanoSymbionts THS p. 165

Cheap nanosymbionts cost half as much.

Symbiont Temporary Permanent
Artery cleaners 100$ 5.000$
Bacteriophages 200$ 10.000$
-upgrade 100$
Brain boosters 2.250$ 112.500$
Carcinophages 150$ 7.500$
DNA repair 200$ 10.000$
Guardians 150$ 7.500$
Immune machines 1 20$ 1.000$
Immune machines 2 100$ 5.000$
Lung cleaners 250$ 12.500$
Metabolic regulators 500$ 25.000$
Microgravity biochemistry 300$ 15.000$
Nerve boosters 125.000$
Pore cleaners 10$ 500$
Respirocytes 1.000$ 50.000$
Tooth cleaners 20$ 1.000$
Virus hunters 200$ 10.000$
-upgrade 100$

ProteusNanovirus THS p. 165-166

Virus Cost
Birh control 500$
Cosmetic 200$/feature
Metabolic reset 1.000$
Skin transformation 20.000$
Light scales, spiny fur 40.000$
Aerosol *10

Nano procedures THS p. 166-167

Procedure Cost Notes
Brainscanning 2.500$ Takes days
Deep Brainscanning 10.000$ Takes weeks
Psychosurgery 10.000$+ Reuires brainscan
Nanostasis 5.000$ Rental fee, nanomachines cost 100.000$
Cell regeneration 5.000$, +2.500$/day heals damage & radiation
Cellular rejuvenation 450.000$
Destructive uploading Varies Requires Ghost Compiler program, Nanostasis, Micromanipulators 2, Surgery 10, Computer Programming 5, 10 hours. Kills patient

Microbot Swarms THS p. 168-171

Chassis Cost
Aerostat 3.500$
Armored crawler 6.500$
Crawler 2.500$
Dust (Surveillance package only) 600$
Flyer 10.500$
Hopper 2.500$
Space 10.500$
Swimming 2.500$
Toy (Play package only) 500$
Disguise +1.000$
Chameleon system +500$
Power system Cost
Batteries default
Gastrobot 2.000$
RTG 3.500$
Solar cell 1.500$
Equipment package Cost
Bughunter 4.000$
Cannibal 15.000$+
Cleaning 1.000$
Construction 1.000$
Decontamination 1.000$
Defoliator 1.500$
Devourer 8.000$
Explorer (requires Analysis hive) 500$
Forensic 4.000$
Gremlin 2.000$
Harvester 2.000$
Hypo 2.000$,+10*Drug cost
Illumination (can be combined) 100$
Painter 500$
Paramedic 6.000$
Pesticide 1.000$
Play 100-1.000$
Pollinator 1.000$
Repair 500$, +250$/extra model
Sensor array 2.000$
Sentry 5.000$
Stinger 1.500$
Surveillance 100$
Swarmwear (Aerostat only, can be combined) 500$
Terminator 4.000$

Insect Bioswarm (10% cost): Crawler, Flyer, Hopper or Swimmer chassis. Gastrbot power. Construction, Defoliator, Harvester, Pesticide, Pollinator or Stinger.

Insect Director: 2.000$, 0,25 lbs.

Transportation

Train ride 5$/100 miles 2-300 MPH
Subway 1$/ride
Air taxi 10$/minute 3-600 MPH, VTOL
Transsonic jet 200$, +1$/10 miles 7-800 MPH
Transatmospheric 2.000$ Major airports. 4.000 MPH

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