The Dark Eye 4 Conversion
Home Page Home Page
Other sections
Infinite Worlds Infinite Worlds
Transhuman Space Transhuman Space
GURPS Wiki GURPS Wiki
Generic pages
Links Links
Hosting Hosting
Contributors Page Contributors Page
Credits Credits
Community Server
Forums Forums
Blogs Blogs
Spells
.
Summary Howto emulate TDE Spell system
Author wastel

Introduction

The TDE spell system is very dissimilar to that of GURPS Magic in that spells have no prerequisits, fancy names and knowlege of spells heaviely depends on who you are. On the other hand it is very similar in that it organizes in colleges, and has one skill per spell.

An other issue is the feeling: Is it realy the same whether the archmage throws an "Ignifaxus" or a "Flame Jet"?

Ritual Magic

To emulate different magical traditions and to ignore prerequisits one of the best solutions is probably to use the "Ritual Magic" system as discribed in the Basic Set (p. 242) and in more detail in GURPS Magic (p. 200).

Each magical tradition (magecraft, witchcraft, druid lore, elven lore etc.) uses its own speciality of Ritual Magic. Colleges are IQ/VH Skills with Magic Ritual as their prerequisit and spells as their techniques.

Rituals (mage's staff enchantments, elf's magic songs etc.) are probably best modeled as magical powers with Magery as talent.

Changes to the Default System

  • To reflect aventurias six elements one could introduce two additional colleges: Ice and Rock/Metal. And to better reflect the properties of Humus use the Plant instead of the Earth college (In fact there are very few spells that have TDE correspondence in the Earth College)
  • Elves use the Musical Influence Skill instead of Magical Ritual to better reflect their affinity to Music.
  • Mages use Thaumatology instead of Magical Ritual
  • Witches use Herb Lore instead of Magical Ritual

Flare

To get more of the TDE flare one could rename GURPS spells:

Tde To Gurps Spell Names

This Wiki handles the conversion rules for the The Dark Eye setting.

Show Changes Show Changes
Edit Edit
Print Print
Recent Changes Recent Changes
Subscriptions Subscriptions
Lost and Found Lost and Found
Find References Find References
Rename Rename

3/16/2006 3:07:33 PM
-134.96.197.173
3/16/2006 1:50:18 PM
-134.96.197.173
2/24/2006 3:27:02 AM
-69.3.213.2
2/24/2006 3:26:36 AM
-69.3.213.2
10/28/2005 2:22:28 PM
-134.96.196.218
List all versions List all versions
The material presented here is the original creation of the contributors, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.

GURPS is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by Steve Jackson Games. This material is used here in accordance with the Steve Jackson Games Online Policy.