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| Merlin Vampire | 275 points |
Secondary Attributes: Dmg 1d+2/3d [25]; HP+2 [4]; FP+3 [9].
Advantages: Discriminatory Taste [10], Invisibility (Machines Only, -50%; ) [10], Magery 1 [15], Night Vision 9 [9], Shadow Form [50], Supernatural Durability (Silver and DN) [150], UndeadMetaTrait [20], Vampiric Bite [30].
Disadvantages: Callous [-5], Dependency (Rest nightly in earth of homeland, occasional, daily) [-60], Draining (Blood) [-10], Infectious Attack [-5], Lifebane [-10], Supernatural Features - No Body Heat (Not after feeding), No Reflection, Pallor (Not after feeding) [-16], Uncontrollable Appetite (12) (Blood) [-15], Unhealing (Partial) [-20], Vulnerability (2x from Silver and DN) [-10], Weakness (Sunlight, 1d/minute) [-60].
Innate Spells: Create Servant (Animates a person's reflection†) (H) IQ+5 [24]-15, Shape Darkness (H) IQ+5 [24]-15, Teleport (Mirror diving‡) (VH) IQ+5 [28]-15.
Package Total: [277] points.
† That person's reflection steps out of that mirror and behaves as a created servant; the person still reflects in other mirrors.
‡ Can teleport only from one mirror to another, and both must be large enough to step (or dive) through.
Features: Sterile
Converted to 4e from GURPSTechnomancer p.57.
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