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Attributes: ST+2 [20]; HT+2 [20] Secondary Attributes: HP+8 [16]; FP+8 [24]. Advantages: Doesn't Eat or Drink [10], Doesn't Sleep [20], High Pain Threshold [10], Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving) [40], [2], Magery 3 [30], Silence 2 [10], Single Minded [5], Undead Meta Trait [20]. Disadvantages: Appearance (Hideous) [-20], Lifebane [-10], Unhealing (Partial) [-20], Unnatural Feature (Body temperature is 120°F, glows in dark‡ ) [-5]. Innate Spells: Breath Radiation (VH) IQ+5 [28]-15, See Radiation (H) IQ+5 [24]-15. Package Total: [224] points. † Easy to track with radiation detectors. ‡ Cannot easily masquerade as an undead skeleton or corpse. Features: Looks like fire-charred skeleton that glows in the dark. Conversion NotesConverted to 4e from GURPS Technomancer p.54-55. Innate spells rather than an attack and advantage were used to keep faith with the original template. |
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