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Secondary Attributes: HP+8 [16]; FP+8 [24].
Advantages: Doesn't Eat or Drink [10], Doesn't Sleep [20], High Pain Threshold [10], Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving) [40], [2], Magery 3 [35], Silence 2 [10], Single Minded [5], UndeadMetaTrait [20].
Disadvantages: Appearance (Hideous) [-20], Lifebane [-10], Unhealing (Partial) [-20], Unnatural Feature (Body temperature is 120°F, glows in dark‡ ) [-5].
Secondary Innate Skills:
Innate Spells∗: Breath Radiation (VH) IQ+2 [16]-12, See Radiation (H) IQ+2 [12]-12.
∗ Does not include +3 for Magery
† Easy to track with radiation detectors.
‡ Cannot easily masquerade as an undead skeleton or corpse.
Features: Looks like fire-charred skeleton that glows in the dark.
Package Total: [205] points
Converted to 4e from GURPSTechnomancer p.54-55. Innate spells rather than an attack and advantage were used to keep faith with the original template.
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