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Lodland To Gurps
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Summary

This conversion guide is a rough thumbrule to get an impression of NPC's or character abilities. I strongly suggest to create the character from scratch using the characters and Psi guide, and using the converted values as a guideline.

Attributes

Lodland % value Gurps attribute value
<20 6
20-25 7
26-30 8
31-35 9
36-50 10
51-54 11
55-59 12
60-69 13
70-79 14
80-89 15
90-97 16
97+ 17
Skill Values
Lodland % skillvalue Gurps skill value
01-15 8
16-23 10
24-30 11
31-45 12
46-60 13
61-75 14
76-90 15
91-99 24
Lodland Attribute Gurps Attribute
Staerke(ST) Strength(ST)
Geschick(GE) Dexterity(DX)
Konstitution(KO) Health(HT)
Wahrnehmung(WA) Perception(Per)
Intelligenz(IZ) Intelligence(IQ)
Intuition(IN) if the % value is greater 60 take the advantage Intuition. if the % value is less than 30, take one of these disadvantages: Clueless, Confused*, Incurious*
Ausstrahlung(AU) if the % value is greater 50 take one of this advantages: Attractive, Handsome, Very Handsome, Charisma.if the % value is less than 36, take one of these disadvantages: Oblivious, Ugly, Hideous
Willenskraft(WI) Will(Will)
Lebensenergie(LE) Hitpoints(HP)
geistige Ausdauer(GA) cannot be converted directly

Skills

Skills in LodLand consist of a baseskill and specialisations that must be taken once the baseskill reaches a value of 60. A lot of the basic LodLand skills represent a whole bunch of Gurps skills (eg. Medicine). In this cases you will have to decide which one you want to use or to take some or all of them.

Lodland Skill Gurps Skill
Agrartechnik
Amüsieren Carousing
Aufmerksamkeit
Ausweichen Acrobatic
Bewaffneter Kampf choose a melee skill that seems the most appropriate
Biologie Biology
Chemie Chemistry
Computer Electronic Operations: Computer
Countermeasures Electronic Operations: Countermesures
Detektivarbeit
Einschüchtern Intimidate
Elektronik
Erste Hilfe First Aid
Etikette Savoir-Faire (has to be specialised by country)
Fahren choose a drive skill that seems the most appropriate
Feuerwaffen choose a gun skill that seems the most appropriate
Führung Leadership
Geisteswissenschaften
Geologie
Geschichte
Geschütze choose a gunner skill that seems the most appropriate
Gossentalente possible skills: Lockpick,
Handwerkl. Geschick
Kampferfahrung add the advantage combatreflexes
Körperbeherrschung Acrobatic
Kunst
Mechanik
Medien
Medizin
Menschenkenntnis
Musik
Navigation
Ökonomie
Ortskunde
Ortung
Physik
Psychologie
Recht
Rhetorik choose of: diplomacy, fast-talk, public-speaking
Schauspiel
Schiffe steuern
Schiffsbau
Schleichen
Sehnenwaffen
Sicherheitssysteme
Sprengstoffe
Städtetechnik
Taktik
Tauchen
Überreden
Verhandeln
Volkskunde
Waffenloser Kampf
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10/11/2005 11:00:38 AM
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