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Heroes Unlimited Equipment
.
Summary

Firearms

The 'Approx. Effective Range' listed for Heroes Unlimited weapons is roughly the 1/2D range.

Most modern conventional weapons can be taken directly from the firearms table on GURPS pp 278-281.

Comparing damage values, Heroes either under-powers rifles or over-powers pistols (a .45 calibre pistol causes the same damage as the M16 rifle or AK47?!) but otherwise damage dice are roughly the same. For energy weapons, damage dice is reduced one step and armour divisor increased. Handily this brings them into line with GURPS beam weapons.

BEAM WEAPONS (PISTOL)

TL Weapon Damage Acc Range Weight Rof Shots ST Bulk Rcl Cost LC Notes
8 Standard Laser Pistol (Pack) 3d(2) burn 6 90/540 1.5/16p 3 20 6 -2 1 $180,000 1 (1)
8 Standard Laser Pistol (Clip) 3d(2) burn 6 180/270 1.5/? 3 10 6 -2 1 $300,000 1 (1)

BEAM WEAPONS (RIFLE)

TL Weapon Damage Acc Range Weight Rof Shots ST Bulk Rcl Cost LC Notes
8 Standard Laser Rifle 5d(2) burn 12 1200/3600 7/? 3 20 7+ -4 1 $400,000 1
8 Heavy Laser 8d(2) burn 8 600/1800 6/16p 10 100 10+ -6 1 $100,000,000 1
8 Particle Beam Rifle 6dx3(5) burn 10+4 1200/3600 12/? 1 10 10+ -6 1 $800,000 1

Notes

(1)Has an increased power setting; adds 1d to damage but uses 2 shots.

Laser E-clips cost $25,000

Parcitle Beam E-Clip costs $30,000

Note
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