Here is an automatically generated list who contributed to what.
| Author's name |
Pages contributed |
| [] |
|
| Brack Xs |
Brack Xs, Earthdawn, Earthdawn Definitions, ED Dwarf Adept, ED Elf Adept, ED Human Adept, ED Newsletter, ED Obsidiman Adept, ED Orc Adept, ED Troll Adept, ED Windling Adept, Flex Wiki, Gurth Dawn, |
| Dalton Spence |
Air Elemental, Atomic Lich, Black Dragon, Blue Dragon, Chimera Meta Trait, Chonchon, Demon Meta Trait, Dragon Meta Trait, Earth Elemental, Elemental Meta Trait, Fire Elemental, Gremlin, GURPS Technomancer, Half Cat, Half Coyote, Half Fox, Half Hawk, Halfling Meta Trait, Half Snake, Half Spider, Hellraker, Homeline, Homo Sapiens Arachnae, Homo Sapiens Canis Latrans, Homo Sapiens Felis, Homo Sapiens Raptor, Homo Sapiens Serpens, Homo Sapiens Vulpes, Malebrachne, Merlin, Merlin Character Templates, Merlin Conversion Notes, Merlin Racial Templates, Merlin Vampire, Necromantic Zombie, Template Style, Toxic Zombie, Undead Meta Trait, Water Elemental, Wild Dragon, AI Meta Trait, Bioshell, Buzzbot, Cryobot, Cyber Shell, Cybershell Meta Trait, Ghost Mind Emulation, Info Morph, Low Sapient AI, Macroframe Computer, Mainframe Computer, Microframe Computer, Mind Emulation Fragment, Nonsapient AI, Polypede, Sapient AI, Shadow Mind Emulation, Template Style, Abbreviations For Titles, Dalton Spence, GURPS Alternate Earths, GURPS Alternate Earths2, GURPS Fantasy, GURPS Magic, GURPS Time Travel, GURPS Transhuman Space, Template Style, |
| Digganob |
Rapid Fire Reality Check, |
| Eljay451 |
Sample Melee Combat, |
| Frederic Leneuf Magaud |
FBI Agent Character Template, Profiler Character Template, |
| Iskendar |
Econiche Parahuman, Genetic Upgrades, Homo Superior, Ideal Parahuman, Mars Adapted Parahuman, Metatraits, Para Human, Zero G Adapted Parahuman, Iskendar, |
| [Jack Staik] |
|
| Jim Bob |
Making Yourself As A Character, Shooting Range Reality Check, |
| Jurgen Hubert |
Alternate Earth Template, |
| Justin Christenson |
Character Creation House Rules, |
| Lord Abdul |
Alternate Earth Submission Guidelines, Non Playing Characters, Chainmail Reality Check, Character Creation House Rules, Character Creation Reality Check, FBI Agent Character Template, Game Mastering Tips, Hiking House Rules, Hiking Reality Check, HT Reality Check, IQ Reality Check, Lord Abdul, Modifiers, Profiler Character Template, Reality Checks, Sample Combat, Shooting Range Reality Check, ST Reality Check, Submission Guidelines, Submission Info, Submission Policy, Things To Do, Welcome To GURPS Wiki, |
| Luther |
IQ Reality Check, Sample Melee Combat, Shooting Range Reality Check, |
| Marasmusine |
Barbarian Class Features, Heroes Unlimited, Heroes Unlimited Education And Skills, Heroes Unlimited Equipment, Heroes Unlimited Major Powers, Heroes Unlimited Minor Powers, |
| Mason K |
Homo Sapiens Arachnae, Homo Sapiens Canis Latrans, Homo Sapiens Felis, Homo Sapiens Raptor, Homo Sapiens Serpens, Homo Sapiens Vulpes, Merlin Racial Templates, |
| Moon Sword |
Gordon Ironheart, Magery Variants, Magic House Rules, Rearranged Gurps Spell List, Wood Elves, |
| North Saber |
Chainmail Reality Check, |
| Paul Stefko |
Medical Kit, Phasers New, Phasers Old, Starfleet Officer Template, Star Trek, Tricorder, |
| Rasmus Wagner |
Bioshell, Buzzbot, Cryobot, Cyber Shell, Cybershell Meta Trait, Cyber Shells, Ghost Mind Emulation, Info Morph, Info Morphs, Low Sapient AI, Macroframe Computer, Mainframe Computer, Microframe Computer, Mind Emulation Fragment, Nonsapient AI, Polypede, Sapient AI, Shadow Mind Emulation, |
| Rayner Ape |
|
| roguebfl |
|
| Rupert |
Rapid Fire Reality Check, |
| seasong |
Non Playing Characters, Combat House Rules, Hiking House Rules, Magic House Rules, Sample Char Catava Cortez, Sample Gunfight, seasong, |
| Thomas |
|
| THONA |
Game Mastering Tips, Kromm, Kromm Notes, Pen And Paper, THONA, Welcome To GURPS Wiki, |
| Tom Schoene |
Rapid Fire Reality Check, |
| Tracy Ratcliff |
|
| Wizard |
Combat House Rules, |
A page about BrackXs (what else?), Containing some Formatting Help as well.
1/16/2007 8:57:00 PM - lordabdul-159.153.138.70
A page about BrackXs (what else?), Containing some Formatting Help as well.
1/16/2007 8:57:00 PM - lordabdul-159.153.138.70
Play Earthdawn to GURPS-Rules
10/22/2006 11:46:00 AM - -81.189.38.76
Generating some Lists automatically
7/13/2005 9:53:00 PM - BrackXs-84.185.172.217
An Dwarven Adept Race Package
7/23/2005 10:53:00 AM - BrackXs-84.185.160.55
An Elvish Adept Race Package
7/13/2005 9:55:00 PM - BrackXs-84.185.172.217
An Human Adept Race Package
7/14/2005 8:35:00 AM - BrackXs-212.78.105.82
Subscriber List of People interested in the GurthDawn Project Newsletter
7/23/2005 11:18:00 AM - BrackXs-84.185.160.55
An Obsidiman Adept Race Package
7/23/2005 10:31:00 AM - BrackXs-84.185.160.55
An Orcish Adept Race Package
7/17/2005 11:50:00 AM - BrackXs-84.185.161.83
An Troll Adept Race Package
7/23/2005 10:44:00 AM - BrackXs-84.185.160.55
An Windling Adept Race Package
7/23/2005 10:49:00 AM - BrackXs-84.185.160.55
Got to the FlexWiki - Homepage
7/23/2005 11:03:00 AM - BrackXs-84.185.160.55
Play Earthdawn to GURPS rules.
7/24/2005 8:16:00 PM - BrackXs-84.185.142.239
Profile of Dalton S. Spence
1/16/2007 9:16:00 PM - lordabdul-159.153.138.70
Racial Package for Air Elementals (Slyphs)
4/7/2005 5:01:00 AM - DaltonSpence-199.212.94.196
Racial Package for AtomicLich of [Merlin].
4/7/2005 4:36:00 AM - DaltonSpence-199.212.94.196
Racial Package for Black Dragons.
4/7/2005 4:55:00 AM - DaltonSpence-199.212.94.196
Racial Package for Blue Dragons.
4/7/2005 4:50:00 AM - DaltonSpence-199.212.94.196
Certain traits are common to all Chimera on [Merlin]. This meta-trait package is used without alteration by five of the six major chimera races, with the sixth (HomoSapiensArachnae) having an additional level of Social Stigma and Vulnerability each.
4/7/2005 3:31:00 AM - DaltonSpence-199.212.94.196
Racial Package for Chonchon of [Merlin].
4/7/2005 4:39:00 AM - DaltonSpence-199.212.94.196
Certain traits are common to all Demon races on [Merlin]. This meta-trait package is used without alteration by all of them. (This was known as the Demon Package in GURPSTechnomancer p.62.)
4/7/2005 5:11:00 AM - DaltonSpence-199.212.94.196
Certain traits are common to all Dragon races on Merlin. This meta-trait package is used without alteration by all of them.
4/7/2005 4:47:00 AM - DaltonSpence-199.212.94.196
Racial Package for EarthElementals (Gnomes)
4/7/2005 5:03:00 AM - DaltonSpence-199.212.94.196
Certain traits are common to all Elemental races on Merlin. This meta-trait package is used without alteration by all of them.
4/7/2005 4:58:00 AM - DaltonSpence-199.212.94.196
Racial Package for Fire Elementals (Salamanders)
4/7/2005 5:06:00 AM - DaltonSpence-199.212.94.196
Racial Package for [Gremlins] on [Merlin].
4/3/2005 9:15:00 AM - DaltonSpence-199.212.94.214
The GURPSWiki.[GURPS] world book describing Merlin in detail.
4/9/2005 9:10:00 AM - DaltonSpence-199.212.94.149
Racial Package for Half-Cat People
4/7/2005 4:14:00 AM - DaltonSpence-199.212.94.196
Racial Package for Half-Coyote People
4/7/2005 4:16:00 AM - DaltonSpence-199.212.94.196
Racial Package for Half-Fox People
4/7/2005 4:18:00 AM - DaltonSpence-199.212.94.196
Racial Package for Half-Hawk People
4/7/2005 4:26:00 AM - DaltonSpence-199.212.94.196
Certain traits are common to all Human/Chimera hybrids. This meta-trait package is used without alteration by five of the six major half-chimera races; HalfSpiders have a higher level on all three traits.
4/7/2005 4:11:00 AM - DaltonSpence-199.212.94.196
Racial Package for Half-Snake People
4/7/2005 4:28:00 AM - DaltonSpence-199.212.94.196
Racial Package for Half-Spider People
4/7/2005 4:30:00 AM - DaltonSpence-199.212.94.196
Racial Package for [Hellraker] demons.
4/3/2005 6:55:00 PM - DaltonSpence-199.212.94.183
Homeline is the default point of origin for Player Characters in the InfiniteWorlds setting.
4/12/2005 4:43:00 PM - DaltonSpence-199.212.94.188
Racial Package for Spider People
4/7/2005 3:37:00 AM - DaltonSpence-199.212.94.196
Racial Package for Coyote People
4/7/2005 3:56:00 AM - DaltonSpence-199.212.94.196
Racial Package for Cat People
4/7/2005 4:00:00 AM - DaltonSpence-199.212.94.196
Racial Package for Hawk People
4/7/2005 4:02:00 AM - DaltonSpence-199.212.94.196
Racial Package for Serpent People
4/7/2005 4:06:00 AM - DaltonSpence-199.212.94.196
Racial Package for Fox People
4/7/2005 4:09:00 AM - DaltonSpence-199.212.94.196
Racial Package for [Malabrachne] demons.
4/3/2005 9:15:00 PM - DaltonSpence-199.212.94.213
*Merlin-1* is an Alternate Earth that diverges from Homeline in 1945, when the first test of an atomic bomb tears open a dimensional rift that lets magic (back?) into the world.
4/20/2005 2:05:00 AM - -70.18.66.235
Templates for [Merlin] characters.
4/6/2005 4:43:00 AM - DaltonSpence-199.212.94.206
Some important issues that have arisen while converting Merlin races and characters from *_GURPS Third Edition_* to '' ''' GURPSWiki.GURPSFourthEdition ''' ''
4/6/2005 3:39:00 AM - DaltonSpence-199.212.94.206
Racial templates for beings created by the [Merlin] Hellstorm.
6/2/2007 10:56:36 PM - -24.5.136.171
While similar to traditional vampires in many ways, the MerlinVampire is a true "child of the Hellstorm" in one respect: all are products of exposure to mana-active radiation, either directly through _Fetal Vampire Syndrome_ (FVS), _vampiric leukemia_ (p.T104) or burial in contaminated ground, or indirectly via Infectious Attack by an existing MerlinVampire. See _"How to Become a Vampire"_ (sb.T56) for details.
4/7/2005 4:46:00 AM - DaltonSpence-199.212.94.196
Racial Package for NecromanticZombies, Skeletons and Mummies of [Merlin].
4/6/2005 12:58:00 AM - DaltonSpence-199.212.94.206
Contains some WikiTalk functions I use with character and race templates and meta-traits.
4/7/2005 3:47:00 AM - DaltonSpence-199.212.94.196
Racial Package for ToxicZombies of [Merlin].
4/7/2005 4:42:00 AM - DaltonSpence-199.212.94.196
Certain traits are common to all Undead races on Merlin. This meta-trait package is used without alteration by all of them.
4/7/2005 4:33:00 AM - DaltonSpence-199.212.94.196
Racial Package for Water Elementals (Undine)
4/7/2005 5:08:00 AM - DaltonSpence-199.212.94.196
Racial Package for Wild Dragons.
4/7/2005 4:57:00 AM - DaltonSpence-199.212.94.196
The three levels of AI in GURPSWiki.GURPSTranshumanSpace have these traits in common, which are slightly different from the standard AIMetaTrait package on p.B263.
2/12/2006 6:07:00 PM - -80.5.160.25
A living body whose higher brain functions have be subsumed by an implanted bioshell interface computer. p.TS126. Add this lens to an InfoMorph template, add a BioRoid template (or the basic 0-point human template plus the BioroidBodyMetaTrait),and you have an informorph character in a bioshell.
4/28/2005 11:34:00 AM - RasmusWagner-83.72.194.49
Small aerial cybershells used on Earth, Mars and Titan for everything from aerial surveys to photojournalism to small package delivery.
1/15/2006 11:40:00 AM - RasmusWagner-83.72.194.49
Built for ice-penetrating amphibious operations, and has been used beneath Antarctica, Europa and Callisto.
4/8/2005 12:11:00 PM - -80.168.137.82
A collection of cybershells, upgraded to 4.th edition.
6/2/2007 10:55:52 PM - -24.5.136.171
Cybershells are the "body" of robots. They are usually controlled by some sort of InfoMorph.
1/15/2006 11:43:00 AM - RasmusWagner-83.72.194.49
A perfect copy of the original mind, created by destructive uploading.
1/15/2006 11:15:00 AM - RasmusWagner-83.72.194.49
Infomorph templates, updated to 4. Edition
6/2/2007 10:56:24 PM - -24.5.136.171
""LAIs"" think ahead and make decisions. They still have problems with genuine creative thought and emotions, however. They constantly run simulations to analyze options and avoid problems, represented by the Visualization advantage.
1/15/2006 11:09:00 AM - RasmusWagner-83.72.194.49
This is a basic macroframe computer. It has basic sensors, but no manipulators or mobility.
9/6/2006 12:33:00 AM - -62.179.49.244
This is a basic mainframe computer. It has basic sensors, but no manipulators or mobility.
4/5/2005 1:46:00 AM - DaltonSpence-199.212.94.215
This is a basic microframe computer. It has basic sensors, but no manipulators or mobility.
4/3/2005 3:53:00 AM - DaltonSpence-199.212.94.214
A less than perfect copy of the original mind, created by destructive uploading, usually from a corpse or cryonics patient.
1/15/2006 11:16:00 AM - RasmusWagner-83.72.194.49
These programs can learn, but lack self-awareness and initiative.
1/15/2006 11:05:00 AM - RasmusWagner-83.72.194.49
Typical of multifunctional engineering polybots.
4/3/2005 5:12:00 AM - DaltonSpence-199.212.94.214
""SAIs"" have intellects equalling or surpassing those of humans. They have the ability to reason creatively, coupled with the speed of a computer.
1/15/2006 11:11:00 AM - RasmusWagner-83.72.194.49
A less than perfect mind emulation, patched into either an [LAI] or an [SAI].
4/3/2005 8:33:00 AM - DaltonSpence-199.212.94.214
Contains some WikiTalk functions I use with character and race templates and meta-traits.
4/8/2005 6:57:00 AM - DaltonSpence-199.212.94.196
The following abbreviations are used when making page references in all current and '' ''' [GURPS] ''' '' future books. Every effort has been made to maintain consistency with past usage, where possible.
4/10/2005 5:51:00 AM - DaltonSpence-199.212.94.207
Profile of Dalton S. Spence
1/16/2007 9:16:00 PM - lordabdul-159.153.138.70
A sourcebook presenting several Alternate Earths.
4/9/2005 9:49:00 AM - DaltonSpence-199.212.94.149
A sourcebook presenting several more alternate earths.
4/9/2005 9:47:00 AM - DaltonSpence-199.212.94.149
The GURPSWiki.[GURPS] source book describing the creation of fantasy worlds and campaigns in detail.
3/26/2005 6:08:00 AM - DaltonSpence-199.212.94.174
The GURPSWiki.[GURPS] source book describing Magic in detail.
3/26/2005 6:10:00 AM - DaltonSpence-199.212.94.174
A sourceboook for handling time travels in your campaign
4/9/2005 9:51:00 AM - DaltonSpence-199.212.94.149
The GURPSWiki.[GURPS] source book describing the *_Transhuman Space_* setting in detail.
4/9/2005 9:43:00 AM - DaltonSpence-199.212.94.149
Contains some WikiTalk functions I use with character and race templates and meta-traits.
4/8/2005 7:01:00 AM - DaltonSpence-199.212.94.196
All your answers about rapid-fire are here!
9/15/2005 2:02:00 AM - -210.193.158.146
A sample melee fight using GURPS Fourth Edition rules
2/17/2006 3:22:00 AM - Thomas-68.41.59.98
Several templates for an FBI Agent
2/24/2008 9:02:16 AM - -24.86.250.63
Character templates for an FBI profiler
1/23/2005 10:38:00 PM - lordabdul-82.67.212.57
Iskendar's profile
5/12/2005 3:33:00 PM - Iskendar@gmail.com-81.83.69.51
Conversion of Econiche Parahuman templates to 4e
5/27/2005 9:17:00 AM - Iskendar-81.83.69.51
Genetic Upgrade Templates, converted to 4e
6/26/2005 6:31:00 PM - -24.128.87.6
Conversion of Homo Superior Templates to 4e
5/27/2005 8:33:00 AM - -81.83.69.51
Conversion to 4e of Ideal Parahuman templates
5/27/2005 8:50:00 AM - Iskendar-81.83.69.51
Conversion of Mars Adapted Parahuman templates to 4e
6/4/2005 11:38:00 AM - -81.83.69.51
Conversion of various Transhuman Space advantages to 4e Metatraits
1/15/2006 11:36:00 AM - RasmusWagner-83.72.194.49
Parahuman templates converted to 4e
5/30/2005 2:46:00 PM - Iskendar-81.83.69.51
Conversion of Zero G Adapted Parahuman templates to 4e
5/27/2005 9:23:00 AM - Iskendar-81.83.69.51
Iskendar's profile
5/12/2005 3:33:00 PM - Iskendar@gmail.com-81.83.69.51
GURPS fan, chef, gardener, and writer
1/31/2006 3:05:00 AM - -210.50.200.88
A page about making yourself as a character
6/7/2007 4:01:32 PM - -209.198.95.98
A test of GURPS's ranged attack modifiers for shooting range situations
10/28/2005 2:40:00 PM - wastel-134.96.196.218
A long-time GURPS fan and occasional writer.
3/2/2005 3:24:00 PM - jhubert@gmx.de-137.226.11.45
A template for alternate earth entries in the InfiniteWorldsWiki
3/23/2007 7:23:50 PM - -38.116.192.13
Rules for character creation
10/27/2007 7:46:12 PM - Maliseraph-76.182.114.151
A page about LordAbdul (what else?)
7/14/2007 3:17:54 AM - -208.42.18.91
You really should abide by these rules if you don't want to get kicked from here!
12/26/2004 1:19:00 AM - lordabdul-82.67.212.57
Ready to use characters, or examples of what GURPS can do
11/17/2007 3:00:02 PM - -80.176.186.118
Facts and gaming resources about chainmail protection
4/10/2007 11:31:44 PM - -68.10.35.161
Rules for character creation
10/27/2007 7:46:12 PM - Maliseraph-76.182.114.151
A page about what it takes to create "realistic" characters, depending on your campaign
6/8/2005 7:04:00 AM - -210.50.248.70
Several templates for an FBI Agent
2/24/2008 9:02:16 AM - -24.86.250.63
Tips for Game Masters
12/10/2007 9:28:40 PM - -131.137.245.200
Expanded, optional and alternate rules for hiking
8/13/2007 9:37:02 AM - -82.125.237.198
Facts and informations about hiking
8/26/2006 3:28:00 PM - -82.125.193.230
Topic about realistic HT scores for characters
6/11/2006 4:32:00 AM - direbonobo@gmail.com-128.2.191.217
Discussion about realistic scores for IQ
9/22/2007 9:40:40 PM - vonLoringen@gmail.com-208.54.14.105
A page about LordAbdul (what else?)
7/14/2007 3:17:54 AM - -208.42.18.91
New modifiers for your characters.
10/20/2006 9:21:00 PM - -213.112.238.219
Character templates for an FBI profiler
1/23/2005 10:38:00 PM - lordabdul-82.67.212.57
Example of combat in GURPS
12/26/2004 4:16:00 PM - lordabdul-82.67.212.57
A test of GURPS's ranged attack modifiers for shooting range situations
10/28/2005 2:40:00 PM - wastel-134.96.196.218
A discussion about realistic ST scores for characters
6/11/2006 5:53:00 AM - direbonobo@gmail.com-128.2.191.217
guidelines for new contributors
1/16/2007 9:19:00 PM - lordabdul-159.153.138.70
Information about how to submit material to GURPSWiki (guidelines, policy, etc.)
1/16/2007 9:19:00 PM - lordabdul-159.153.138.70
the rules and other useful information for people wanting to contribute
1/16/2007 9:19:00 PM - lordabdul-159.153.138.70
Automatically generated list of things to do, to discuss, or to be noted
6/7/2007 4:41:42 PM - -209.198.95.98
Welcome to the GURPSWiki project!
6/7/2007 4:35:18 PM - -209.198.95.98
GURPS enthusiast and active member of SJ forums.
12/18/2004 1:28:00 AM - -82.53.73.35
Discussion about realistic scores for IQ
9/22/2007 9:40:40 PM - vonLoringen@gmail.com-208.54.14.105
A sample melee fight using GURPS Fourth Edition rules
2/17/2006 3:22:00 AM - Thomas-68.41.59.98
A test of GURPS's ranged attack modifiers for shooting range situations
10/28/2005 2:40:00 PM - wastel-134.96.196.218
Marasmusine
9/1/2005 5:17:00 PM - Marasmusine-217.27.243.39
D&D Barbarian class features.
9/10/2005 2:16:00 PM - Marasmusine-217.27.243.34
Heroes Unlimited to GURPS conversion. This conversion is based on the Revised edition of Heroes Unlimited. The game mechanics were chaotically laid out and riddled with typos, but the random superhero creation process is fun and worth checking out. The 2nd edition of Heroes Unlimited is available (http://www.palladiumbooks.com).
9/14/2005 10:00:00 AM - Marasmusine-217.27.243.37
Heroes Unlimited characters select their skills in different packages, depending on their randomly determined education level. Here's how to do this in GURPS.
8/11/2007 4:53:04 PM - -82.34.248.237
Converting Heroes Unlimited equipment and weapons to GURPS.
9/14/2005 3:13:00 PM - Marasmusine-217.27.243.37
How to convert Heroes Unlimited Major Powers to GURPS Advantages. Unlike minor powers, I have not tried to make everything worth the same points cost. Each major power should be worth at least 60 points, however.
6/4/2006 6:31:00 PM - Arakhor-80.42.246.183
How to convert the randomly generated Minor Powers from Heroes Unlimited to GURPS Advantages.
8/11/2007 4:54:50 PM - -82.34.248.237
Racial Package for Spider People
4/7/2005 3:37:00 AM - DaltonSpence-199.212.94.196
Racial Package for Coyote People
4/7/2005 3:56:00 AM - DaltonSpence-199.212.94.196
Racial Package for Cat People
4/7/2005 4:00:00 AM - DaltonSpence-199.212.94.196
Racial Package for Hawk People
4/7/2005 4:02:00 AM - DaltonSpence-199.212.94.196
Racial Package for Serpent People
4/7/2005 4:06:00 AM - DaltonSpence-199.212.94.196
Racial Package for Fox People
4/7/2005 4:09:00 AM - DaltonSpence-199.212.94.196
Racial templates for beings created by the [Merlin] Hellstorm.
6/2/2007 10:56:36 PM - -24.5.136.171
A staff mage, configurable with different packages and lenses for your exact needs (once I write them).
6/27/2005 5:15:00 PM - Moonsword-68.60.25.151
A page for the discussion of new forms of Magery enhancements or limitations or predefined combinations of them.
9/7/2005 11:53:00 PM - -64.118.32.89
House rules for magic in settings.
2/23/2006 6:44:00 PM - SecretAgentMan-68.185.43.24
A rearrangement of the standard GURPS spell list into the colleges from the D20 system.
6/20/2005 1:56:00 PM - Moonsword-68.60.25.140
A race of elves turned into creatures of wood.
7/18/2005 4:19:00 PM - -68.59.206.88
Facts and gaming resources about chainmail protection
4/10/2007 11:31:44 PM - -68.10.35.161
Click to read this topic3/7/2007 5:25:50 PM - -68.162.149.17
The contents of a standard Starfleet medical kit.
3/8/2007 2:53:02 PM - PaulStefko-68.162.149.17
Phasers using GURPS Ultra-Tech, Third Edition.
8/8/2007 9:28:04 PM - -68.162.164.130
An attempt to model phasers as hand-held beam weapons.
2/27/2005 3:46:00 AM - Paul Stefko-130.49.191.33
A professional template for starship officers at TL10.
3/10/2006 5:56:00 AM - -24.3.82.201
A GURPS 4th Edition conversion of the Star Trek universe.
9/21/2007 11:07:58 PM - -68.162.168.147
Click to read this topic8/8/2007 9:21:24 PM - -68.162.164.130
Click to read this topic4/26/2005 3:40:00 PM - RasmusWagner-83.72.194.49
A living body whose higher brain functions have be subsumed by an implanted bioshell interface computer. p.TS126. Add this lens to an InfoMorph template, add a BioRoid template (or the basic 0-point human template plus the BioroidBodyMetaTrait),and you have an informorph character in a bioshell.
4/28/2005 11:34:00 AM - RasmusWagner-83.72.194.49
Small aerial cybershells used on Earth, Mars and Titan for everything from aerial surveys to photojournalism to small package delivery.
1/15/2006 11:40:00 AM - RasmusWagner-83.72.194.49
Built for ice-penetrating amphibious operations, and has been used beneath Antarctica, Europa and Callisto.
4/8/2005 12:11:00 PM - -80.168.137.82
A collection of cybershells, upgraded to 4.th edition.
6/2/2007 10:55:52 PM - -24.5.136.171
Cybershells are the "body" of robots. They are usually controlled by some sort of InfoMorph.
1/15/2006 11:43:00 AM - RasmusWagner-83.72.194.49
A perfect copy of the original mind, created by destructive uploading.
1/15/2006 11:15:00 AM - RasmusWagner-83.72.194.49
Infomorph templates, updated to 4. Edition
6/2/2007 10:56:24 PM - -24.5.136.171
""LAIs"" think ahead and make decisions. They still have problems with genuine creative thought and emotions, however. They constantly run simulations to analyze options and avoid problems, represented by the Visualization advantage.
1/15/2006 11:09:00 AM - RasmusWagner-83.72.194.49
This is a basic macroframe computer. It has basic sensors, but no manipulators or mobility.
9/6/2006 12:33:00 AM - -62.179.49.244
This is a basic mainframe computer. It has basic sensors, but no manipulators or mobility.
4/5/2005 1:46:00 AM - DaltonSpence-199.212.94.215
This is a basic microframe computer. It has basic sensors, but no manipulators or mobility.
4/3/2005 3:53:00 AM - DaltonSpence-199.212.94.214
A less than perfect copy of the original mind, created by destructive uploading, usually from a corpse or cryonics patient.
1/15/2006 11:16:00 AM - RasmusWagner-83.72.194.49
These programs can learn, but lack self-awareness and initiative.
1/15/2006 11:05:00 AM - RasmusWagner-83.72.194.49
Typical of multifunctional engineering polybots.
4/3/2005 5:12:00 AM - DaltonSpence-199.212.94.214
""SAIs"" have intellects equalling or surpassing those of humans. They have the ability to reason creatively, coupled with the speed of a computer.
1/15/2006 11:11:00 AM - RasmusWagner-83.72.194.49
A less than perfect mind emulation, patched into either an [LAI] or an [SAI].
4/3/2005 8:33:00 AM - DaltonSpence-199.212.94.214
Click to read this topic1/15/2008 3:17:50 PM - -68.101.88.126
All your answers about rapid-fire are here!
9/15/2005 2:02:00 AM - -210.193.158.146
who is that seasong person?
12/26/2004 11:04:00 PM - seasong-24.28.87.84
Ready to use characters, or examples of what GURPS can do
11/17/2007 3:00:02 PM - -80.176.186.118
Alternate rules for combat.
3/25/2008 1:30:19 AM - eric@ericphillips.info-65.2.86.123
Expanded, optional and alternate rules for hiking
8/13/2007 9:37:02 AM - -82.125.237.198
House rules for magic in settings.
2/23/2006 6:44:00 PM - SecretAgentMan-68.185.43.24
A character for a TL 8 "magical realism" campaign, 250 pts
12/27/2004 4:01:00 AM - seasong-24.28.87.84
A sample gunfight using GURPS Fourth Edition rules
7/25/2007 8:19:46 AM - MrTact-70.113.201.223
who is that seasong person?
12/26/2004 11:04:00 PM - seasong-24.28.87.84
Currently involved in a GURPS Steampunk adventure.
2/17/2006 3:49:00 AM - Thomas-68.41.59.98
Who is THONA?
7/6/2007 5:37:10 PM - -213.155.183.141
Tips for Game Masters
12/10/2007 9:28:40 PM - -131.137.245.200
One of the authors of GURPSFourthEdition
6/7/2007 4:32:32 PM - -209.198.95.98
Describes what the KrommNotes are
12/27/2004 9:09:00 AM - Thona-217.232.14.14
What does PenAndPaper mean?
6/7/2007 4:35:54 PM - -209.198.95.98
Who is THONA?
7/6/2007 5:37:10 PM - -213.155.183.141
Welcome to the GURPSWiki project!
6/7/2007 4:35:18 PM - -209.198.95.98
All your answers about rapid-fire are here!
9/15/2005 2:02:00 AM - -210.193.158.146
Original timeline map.
3/26/2005 3:02:00 AM - counterfactual@horizonview.net-216.255.12.30
Alternate rules for combat.
3/25/2008 1:30:19 AM - eric@ericphillips.info-65.2.86.123
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